The boundary between the video game and home computer groups, both of which were competing for resources in TI's facility in Lubbock, Texas, began to grow fuzzy. By 1977, TI engineers were hard at work on not just one computer design but three: 1) a low-end video game console intended to sell for under US $200, with games stored on ROM cartridges 2) a personal computer aimed at hobbyists and users of Radio Shack and Apple computers and 3) a high-end business computer with nearly 10 megabytes of hard disk storage.Īs tends to happen in large companies, turf wars broke out. ![]() Industry watchers expected TI to have a big impact on the market- if it managed to introduce a competitive product. Others, including Radio Shack's TRS-80 (referred to by its critics as the Trash 80), the Apple I and II, and the Commodore PET, sold to a more mainstream set of customers. The Altair 8800 was an early entrant, popular among techie users and developers. ![]() In the late 1970s, personal computers were starting to take off, with plenty of options from an array of companies.
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